Doomed to Die 3 - Sludge Knights

- 2 mins read

This is the third issue of an ongoing zine series, each focused on short, atmospheric material you can drop into your campaign.

The Knights Mendicant were wandering enforcers of Church law, sworn to poverty, obedience, and the fulfillment of neglected duties. They carried out their Charges without judging whether those commands were wise, merciful, or just.

Until they refused. Their armor sealed shut. Their bodies dissolved into black sludge. The Church erased them from its histories.

Overview

Sludge Knights is designed to be dropped into an existing campaign as a forgotten order, recurring threat, strange encounter, or piece of religious history best left forgotten.

Features

This issue includes:

  • The history, practices, and downfall of the Knights Mendicant, usable as a living faction before their fall

  • Three forms of Sludge Knight, along with rules for Burden and the supernatural signs of their presence

  • Tables for generating individual Knights, their backgrounds, attitudes, and methods of enforcement

  • Contextless Charges for creating Sludge Knights still pursuing duties that no longer have context

  • Relics of the order whose properties changed after the curse

  • Adventure hooks for using the Knights both before and after their fall

  • An example encounter showing how a Sludge Knight’s at first, inexplicable behavior can be investigated, understood, and resolved in multiple ways

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